Station

Covered in Bees!

While hanging out in the bar, the players noticed buzzing noises. This was particularly annoying to the totally-not-hungover K’t’k’prrk (Kateka Burrke). Upon further examination, the buzzing sounds turned out to be from largish bees flying in and out of the air ducts.

A posting on the job board indicated that a group called The Exterminators was looking to hire local help, and the group decided to contact them and see if the bee situation was relevant to this ad. It was, and the group took the job to help track down the hive in the service ducts.

Kartesh Fartouch stayed behind, and the rest of the players followed the bees into the ducts. They tracked them to an open junction area of several passageways. Here, a large comb had been built, with a large number of workers coming and going, as well as an even larger number of bees covering the comb.

With the help of a friendly worker, the group got past the guard bees and talked to the Queen. It was clear this was not just a swarm of normal bees escaped from a farm. They were, in fact, sapient. They had escaped their home planet and were seeking a place to be “free”. At home, they were not allowed to move the hive as they’d like and they were kept in one area to pollinate the crops of the Teleeenu.

Burrke lied to The Exterminators about knowing the location of the bees, but they sent ‘employees’ to investigate once they found out the bees had been found. The group had a few turns to prepare for their arrival, and the bees were able to escape to Mx. Hood’s ship with only one round of combat. A few guards were killed, but it was far less damaging than it could have been.

The group were summoned to Georgeanna Vikram’s office to confront the lawyers from The Exterminators. The lawyers had documents claiming the bees were non-sentient livestock and the property of the Teleeenu who had hired the firm. On the testimony of Mx. Hood and Davey, Vikram offered the bees sanctuary in the arboretum of the station. The bees happily accepted.

The bees moved into the arboretum, but their new home was quickly threatened by Exterminator mercenaries. The group intervened, placing themselves in harm’s way to prevent attacks on the bees. They ‘convinced’ the leader of the squad to retreat through a combination of flirting and being scary like death.

The bees got recognition as a sapient species and will be applying to join the Entourage. The Diplomatic Corps and representatives of the Visitor will be investigating the situation with the Teleeenu (who, as members of the network should know better).

Burrke also made an arrangement with the Queen to sell excess honey.

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Meeting, April 15, 2017

New folks: Lissa will contact Jim about joining the game. Gregory will follow-up with Tom.

After game:
What story do we want to pursue? The “self-sealing stembolts” ads on the board.

Lucy runs the next meeting!

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Meeting, March 18, 2017

Recorder: Me

New players: Gregory has contacted two people. Brendan has one more candidate to try.

Group chat: We’re going with Discord. Please join the server via this link: https://discord.gg/Nnfx5x9

After the session:

  • Brendan will probably have plot next time.
  • Melissa will keep dropping seeds of a plot

Gregory will run the next meeting. The agenda is to discuss new folks.

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The Cultural Exchange Festival

The station was thrown into chaos: it was time for the dreaded multicultural festival! The desperate station SysOps recruited the help of Mx. Hood and Kartesh Fartouch to prevent this from being the end of Mea Culpa.

Serving as event staff, Hood and Fartouch guided traffic, kept the methane-breathers’ dance party from exploding or descending into drunken violence, and defused a feud between a gastropoid food vendor and their dendroid rival.

It was widely hailed as the best multicultural festival ever. The rival food vendors became reluctant business partners and there were surprisingly few injuries.

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Meeting, March 4, 2017
The "way too late" edition

Recorder: Melissa

Regarding new players: no one has contacted anyone yet. :-(

After the session, we decided to pursue stories about the four alien races Melissa has thought up. Folks also want to know what’s in the puzzle box the Mestromians received.

The next session will be run by Melissa. The only agenda item is to discuss recruiting.

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Messing with the Mestromians
See, because "mess" means...

At the request of Mea Culpa diplomat Georgeanna Vikram, David “Davey” Anne Smith, K’t’k’prrk (Kateka Burrke), and Kartesh Fartouch set off for Mestromian space. Vikram requested that they deliver an intricate wooden and golden human puzzle box as a gift in order to establish a fixed diplomatic arrangement between the Visitor/Entourage and the Mestromians.

This (deliberately) eclectic group took a fast courier ship captained by Thaddeus Baker to Mestromian space. They scanned the puzzle box along the way, enabling them to produce 3D/holographic models and revealing that there was something shielded (but not nuclear) as the “prize” of the box. Kartesh struggled mightily with their own nature, but avoided opening the actual box to see what the prize was.

The Mestromians themselves were polite, and provided a large spread of foods for the group while sticking to their own various fluids. As conversation moved towards discussion of the gift, however, they became much more interested in K’t’k’prrk being the gift, given their extensive life experience: surviving a war, living among other cultures and on multiple planets, etc. They considered K’t’k’prrk a far better gift than a puzzle box, even a 6th century CE puzzle box.

There were a variety of linguistic snafus to complicate this: “guest”, “artifact”, and “gift” seemed related and interchangeable, as did “learn”, “consume”. The group was worried when they realized that giving K’t’k’prrk as a gift would, at the very least, lead to them being confined indefinitely.

Through some harrowing negotiations, the Mea Culpans were able to convince the Mestromians that the puzzle box was, in fact, an incredibly valuable cultural artifact, and certainly equal in value to the gift the Mestromians were giving (an old statue made of several metals crafted through different processes).

The group left the Mestromians without finding out what’s in the puzzle box. Or whether Vikram knew of the likelihood that K’t’k’prrk would be of interest as a gift.

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Meeting Feb 18, 2017

Recorder: Gregory

On the topic of finding more players, Luxy has a candidate, Brendan might; Lissa and Gregory will pitch it to D&D folks.

On the topic of what language characters speak: There is a lingua franca for Mea Culpa and the entourage called “Hospeak” or “Hospie.” There are automatic translators for most known languages that are nearly instantaneous, but they are not universal translators for every language, and some nuance is lost.

We chatted about how to make the LARP more active and LARPy. Light costuming might be an option, as would standing more and making more rooms available.

After the session, we said that we like the ideas of investigating Tanya Billings, finding out more about the extinct species and their situation, and dealing with all these alien babies we’re collecting.

Next session’s meeting will be run by Brendan. Agenda: discuss new people more.

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Meeting: February 4, 2017
Recorder: Lucy

Notes:
This game was Ben’s last one. Fare thee well, Ben! We decided that Myra will remain as an NPC.
We discussed finding some new players.

The plot this week was Greg’s plot about the Coil separatists.

Agenda items for next meeting:
Finding more players
Common vs. English

Greg will run next meeting.

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Meeting 2016-12-10

Recorder: Melissa

Rules Changes

We reviewed the rules changes posted in the forum. The rules changes were accepted, but one question remained open: do we want to allow immunity to Edges/Strain on multiple defenses?

People also spent time updating their list of Edges and Resources.

Scheduling

As decided last schedule, game is cancelled on December 24. We will meet on January 7.

Additional Players

The group will start to think about potential new players for the game.

Plots for 2017-01-07

  • Gregory’s action plot “Null Delta-V”.

Agenda for 2017-01-07

  • Lucy will lead the meeting
  • Review additional rules changes (answer above question about multiple defenses, and review the clarification of “Incorruptible” and several Edges)
  • If made, review and use a new character sheet
  • Discuss any candidates to join the game.
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The Silver Scream

At the end of the previous session, Kartesh Fartouch, K’t’k’prrk (Kateka Burrke), David “Davey” Anne Smith, Myria Swan (background), and Mx. Hood returned to Mea Culpa to find that things weren’t the way they left them. Security was raised in various areas. Station personnel posted in public areas, and some were even armed with stunners. Burrke did some looking and found that defensive weapons were being more commonly purchased on the grey market, Mx. Hood found that attendance issues were happening at the University, and Davey spent some time getting to know Victor the Riker who turned out to be ‘keeping the peace’ in the bar from disruptive humans. Apparently while they were gone, something had instigated the humans on the station to be more violent towards non-human species.

Doing some digging, the group found that there were some spouts of violence, but also apathy. The stressful emotions and intermittent violence throughout the human population was leading to the various species self segregating to protect themselves. It seemed that the disruptive emotions were from the humans and directed at non-humans. A check of the ’Net confirmed that these issues seemed limited to Mea Culpa. Myria left the station to meet back up with the leviathan that was rounding Sol.

Starting with a medical angle, the rest of the group headed to one of the med bays to find a large group of Humans and Coil with some medical needs. It was uncovered that the territorial humans in an Inter-species league of basketball got into a fight with the Coil who came to practice on the courts as well. As they got a hasty appointment to talk to a psych doctor, Kartesh’s calming magic triggered another riot in the medbay. The group got their appointment information and fled with only minor injuries. The doctor turned out to be another Riker who had been brought in to help the psychological issues due to his experience with wartime psychology. Discussions with him lead to the realization that something had messed with the human ‘uncanny valley’ response and much of what was going on now was just systemic exposure to aggression in a confined area. The doctor recommended finding the initial cause, warning that it wasn’t a single exposure, but a series of smaller ones that lead to where the station is.

Heading to Sys Ops, one of Davey’s friends was willing to give them time on the computers and access to files, but seemed to be dealing with after effects of the med bay riot. Pulling up the files Sys Ops had gathered on suspected events and the list of all things connected, the group applied various ideas toward finding the pattern. The issues seemed to be in the weeks before Halloween, reaching a peak then. As the group sorted through information, a report popped up that Station security wanted to talk to the group regarding their involvement in the riot. Realizing they were running out of time, they grabbed data and quickly slipped away before anyone pointed out where they were.

Back at the University, they worked through the data looking to pin down the events. Davey reached out to one of her buddies who was really into Halloween and got some pictures of the big happenings that night. One of the movie posters gave her a chill that thrilled her, but Kartesh and Burke felt it was something deeper. Kartesh remembered that humans liked to scare themselves with the memories of the magical creatures they used to have on Earth. They realized that modern movies affected multiple senses and included subsonics and subpsionics. The movie poster was of the most popular movie this Halloween which turned out to be the body snatching horror film “They came from outer space”. It was designed to trigger human fears that ‘aliens’ were coming for them. The students who made the film seem to have outdone themselves and caused some sort of cascading reaction in the humans who watched the movie, leading to either mental exhaustion and apathy, or heightened paranoia, territorialism, and xenophobia.

Checking the ‘upcoming movies’, they found that the students were planning another horror film for Christmas: “Silent Night”. The group determined that they need to make a better movie of their own to counter the student’s production. By then the requests from Station Security had caught up to them and they made their way eventually to explain their side of what happened at the med bay. The station appreciated their information, especially when Mx. Hood gave their theory about what was happening on the station to cause the violence. The station said they would look into it.

(OOC key note: when we left, the party was planning to make their own movie to ‘top the box office’ and restore the normal balance of the station. I want to confirm that is the plan for next game, as opposed to trying to stop the students. They are very different plots to build and while I can do either, I love the idea of trying to build a movie.)

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